Create a Prolate Spheroidal Mesh and Convert to Cartesian Coordinates

Description

Start Continuity

Create coordinates and basis functions

Read prolate spheroidal nodal coordinates and element

Calculate and render mesh

Refine mesh circumferentially into four elements

Change basis functions to cubic Hermite and render mesh

Convert coordinates to rectangular Cartesian

Pre-built model

This cont6 file contains all data and parameters for this problem: mesh7.cont6 (As this is the final model, rendering elements will produce the mesh like the last screenshot)

Continuity/Documentation/Tutorials/ConvertingBetweenProlateOrCylinderToCartesian (last edited 2012-07-10 19:13:13 by JeffVanDorn)